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Capcom Fighting Collection Review

Best grindy games on steamhow long should i steam broccoli CAPCOM FIGHTING COLLECTION gameplay its hard to find a publisher more synonymous with fighting games than capcom from dominating arcades to taking over our home consoles with street fighter 2 capcom has been a mainstay of the genre from the beginning enter the capcom fighting collection a polished package of 10 games that range from the familiar hyper street fighter 2 the anniversary edition and super puzzle fighter 2 turbo all the way to obscurities like the alternate roster versions of dark stalkers 3 that have never been released outside of japan the confusingly titled vampire hunter 2 and vampire savior 2. with its bevy of modern features including rollback netcode for online play custom training modes and a museum with tons of art and music the capcom fighting collection does great justice to this publishers storied legacy with only a couple notable omissions in both its game library and extra features holding it back Music the capcom fighting collection makes a great first impression the menus are snappy and responsive theres excellent custom art and a goofy yet endearing theme song greets you upon booting it up its conveniently laid out too rather than keeping individual menus locked inside each game youre able to get right to where you want to go from the game selection screen whether thats training arcade mode or whatever else both english and japanese versions of each game are included and its fun to see how games and series try to maintain continuity between countries im currently staring at a list of the dark stalkers games right now and i still have trouble keeping all of them straight i just know that vampire is probably somewhere in the title swapping between games is incredibly quick and easy with minimal loading at least on pc you can move between training modes of different games in under 20 seconds and i mean that as in actually going from playing one game to actually playing the other you can even choose whether or not you want to skip the boot screen of each game so you can just get into them faster those may seem like small things but collections like this can sometimes be held together with duct tape and a poor ui so its comforting to see that there are some thoughtful choices here that make the capcom fighting collection a smooth experience to navigate the training modes themselves dont include tutorials just methods for setting up different opponent behaviors and interactions but i genuinely had a lot of fun diving deep into the decades of forum posts and guides out there built by dedicated communities theres also a quick save slot so if you need to hop out of a particular game you can come right back to where you left off of course theres no point in having great wrapping paper if all youre getting is a lump of coal so lets take a look at whats included the 1991 classic street fighter 2 is a known quantity to most at this point and the version in this collection is a small collection of its own in the form of the anniversary edition of hyper fighting previously released in 2004 from the character select menu you can choose the game speed and which version of street fighter 2s roster you want to use from the base game all the way up to super turbo but that doesnt limit which roster you can play against in multiplayer so your dream of pitting your vanilla street fighter 2 zangeef against your friends super turbo sagat can finally be realized like super turbo akuma is also included as a secret character if you prefer your street fighter characters to be both smaller and cuter 1997s super gem fighter mini mix known as pocket fighter in japan is a strange spin on a 2d fighter with characters from dark stalkers and even red earth making appearances its not the deepest competitive experience but theres still lots of silly fun to be had including auto combos that transform your character and collectible gems and items that can be used during combat an anomaly on this list as its not an actual fighter 1996s super puzzle fighter 2 turbo is still one of the best competitive puzzle games out there and the art animation and gameplay remain top notch in this collection true to the original getting a boatload of gems dropped on your face is just as frustrating as ever Music cyberbots full metal madness is a mech battling 2d fighter from 1995 and red earth is a fantasy-based boss rush rpg light with a roster of only 4 playable characters that first came out in 1996. since they never got much play outside of japan i had little to no experience with these games prior to this collection with my sole exposure to cyberbots being the inclusion of jin and the marvel vs capcom series but both games seem to be fully intact including an arcade mode local and online multiplayer and a training mode cyberbots a spin-off of arcade beat-em-up armored warriors is a three-button fighter with two attacks a projectile weapon button and a dash button allowing you to move in all eight directions mid-air it has a lot of cool ideas including a separate meter tied to your projectile cooldown and the ability to knock off your opponents arm drastically reducing their moveset but while its easy to control and i mostly enjoyed my time with it the chunky design of the mechs combined with the high speed of movement sometimes made the action hard to follow especially in the corner this led to some frustrating situations as i couldnt tell where my hitbox ended and my enemies began i plan to put more time into it going forward since its so weird and im definitely intrigued but as of right now its at the bottom of my list when it comes to the collection i enjoyed my time with red earth more than cyberbots as its just so different than most fighting games released today despite the small roster the novelty of facing off against mostly custom bosses rather than other playable characters while leveling up and gaining new moves in the quest mode lent at a novelty not seen in other 2d fighting games and its awesome that this previously obscure piece of fighting game history is now much more easily played the rest of the list is all dark stalkers games with both the english and japanese releases of one two and three included as well as the aforementioned alternate roster versions of three id imagine that this is going to be where many classic fighting game fans are going to be spending their time as the dark stalkers community has been singing the franchises praises and asking for capcom to give it more attention ever since the release of dark stalkers resurrection in 2013 on xbox 360 and ps3 being relatively ignorant of dark stalkers in the past i enjoyed searching through old forums and guides to learn tricks for optimal movement block strings and combos and why sasquatch should have been the dark stalkers mascot over morrigan this whole time sasquatch for life in an appreciated act of transparency capcom has listed the rom version of each game in both the main menu and on their website every game in the capcom fighting collection feels great to play allowing you to further simplify controls in any of them by assigning entire moves specials or even supers to the press of one button it may be heresy for competitive players but for those just looking to jump into a classic and have their character immediately do some cool stuff on screen its a welcome inclusion id go so far as to say its one that all collections of old games like this should have especially considering that you can turn that option off in lobbies and matchmaking if you dont want your opponents taking advantage of it its also toggled off by default when queueing for ranked matches the biggest miss from this collection is that theres not a single version of street fighter 3. despite launching as somewhat of a disappointment due to having almost no recognizable characters and the fact that it was just plain weird street fighter 3 new generation eventually gave way to street fighter 3 third strike often heralded as one of the best fighting games of all time sf3 was last released in 2018s street fighter 30th anniversary collection so its not like its too hard to come by but it would have been great to have an updated version with this modern netcode it seems like a glaring omission for a package that gets so many of the little things right and speaking of the little things Music baked into the pause menu of each game are 7 different filter options ranging from simulated scan lines to smoothed out pixels i cant say ive ever been a fan of simulating a crt on a modern screen because the clarity just cant keep up on current displays but i did find myself liking how some of them looked here especially while playing vampire savior there are also multiple options for custom frames to fill out the sides of your screen and several different aspect ratios to choose from youll also find the fighting challenges menu which has in-game achievements you can unlock some of these are rote and simple like finish game xs arcade mode but others are more fun and specific such as chaoiing opponents with particular moves or collecting specific items while playing gym fighter its a fun extra that can squeeze some more life out of every game you might not have played otherwise and finally we have the museum capcom promised over 500 pieces of art in its announcement trailer and it has delivered on that promise some games have a thinner offering than others like street fighter 2 only having 3 entries but many have a ton of concept art developer notes and old pieces of fighting game history to go through it was a true joy to thumb through all of these and live in a simpler time where youd hang out in an arcade with friends while secondhand smoke slowly choked the life out of you id scroll through much more of these if i could but capcom requested that we only show up to five of them so we dont spoil the surprise there are also full soundtracks for each of the games included but you cant keep them playing over the menu they cut off as soon as you leave the track screen its a bit pie in the sky but it would have been nice to keep your music of choice going while you peruse the awesome museum pieces you can stay in the top level music menu and shuffle music from every game at once however so thats a nice inclusion Music many fighting game fans rejoiced when capcom announced that this collection includes rollback netcode and im happy to say it plays great online ive played matches of every game with friends and randoms across the country on both a wired gigabit connection on pc and the ps4 version on ps5 over wifi and they all felt close to offline play you can even set a small input delay in the offline modes of each game to better simulate the online experience for when you switch between the two and getting in and out of custom lobby matches is a breeze one early positive about the matchmaking is that you can select any game you want to queue for at the same time this collection is already splitting the player base up to a dozen or so times not being able to find a random match in the specific game you want to play is a very real possibility after launch so its great to have that option you can also either browse the museum or jump into the offline modes of any game while youre actively searching for an opponent if these systems work as intended they could do a lot to alleviate the annoyance of long queue times and they probably will be long unfortunately because the capcom fighting collection doesnt include cross play between platforms a well-populated player base for matchmaking was already going to be difficult so splitting that again among the various console and pc ports doesnt bode well for the long-term pool of players this is hopefully something that capcom can add in later down the road but for now its a huge downside to the health of the games player base Music the capcom fighting collection has everything it needs to succeed a collection of great games alongside some rarities an impressive museum filled with interesting art and music and a snappy ui linking everything together online play has been flawless ahead of launch thanks to easy matchmaking and modern rollback netcode its a bummer that theres no cross-platform play and street fighter 3 is conspicuously absent but other than that capcom truly has a collection worth collecting on its hands for more check out one round from every game in the collection and for everything else youre already in the right place ign Music free steam games with letter achievements Check out our Capcom Fighting Collection Review to see if its a Sonic Boom of Sonic Bust!In this new fighting collection, ten games ranging from Street Fighter II all the way to versions of Vampire Savior (Darkstalkers 3) never before released outside of Japan come together with modern trappings such as rollback netcode and tons of museum art. Super Gem Fighter Mini Mix (Pocket Fighter in Japan), and Super Puzzle Fighter II Turbo are included as well as obscurities like Red Earth (Warzard in Japan) and Cyberbots: Fullmetal Madness. Capcom included full soundtracks, and even an in-game achievement system to augment the collection, known as Fighting Challenges. #IGN #Gaming steamed mussels in white wine can you play steam games on an ipad steam deck drift best pc steam games 2022 steam wallpapers