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Fallout: New Vegas PC Game Review

Organization game steamgame of the year 2021 steam FALLOUT: NEW VEGAS game Fallout New Vegas is the follow-up to fallout 3 developed by Obsidian Entertainment a very talented group of people who know what the hell theyre doing when it comes to making RPGs it was released in 2010 for Microsoft Windows the PlayStation 3 in the Xbox 360 its not so much of a sequel as it is just a new game in the series and it includes new gameplay mechanics a new location set in the Mojave Desert and much deeper law than Fallout 3 with a greater focus on the role-playing aspect both these games are like apples and oranges and everyone is going to have their own preference in fact a lot of people feel very strongly about each game but all the same lets take a look at New Vegas and see what all the fuss is about shall we in New Vegas youre playing a character simply known as the Curia shot in the head and left for dead outside of town named Goodsprings whilst delivering a much coveted platinum chip the purpose of this chip is unknown you wake up with no memory of what happened to you or who is responsible for the attack now from there you create your character and set off into the desert to find answers choosing from three skills to initially specialize in be it guns medicine repair lock-picking and so forth youre once again able to build a class or a play style if you will from the get-go much like fallout 3 its true that Fallout New Vegas is very much the same as Fallout 3 but it also makes some drastic changes to the gameplay for instance youre now given much less skill points when leveling up in Fallout 3 you could get a total of 23 points whereas now your maximum I think is around 17 the level cap is now 50 but it will take you a lot longer to get there and this forces you to focus on a particular skill or playstyle and you know actually play a role in fallout 3 you chose from beneficial perks whenever you leveled up but these are now only available every two levels and now you can choose from character traits when youre building your character which offer up positive and negative parameters making each playthrough totally unique speed checks during dialogue are now dependent on webinar youve got the actual skill level its no longer a percentage chance for success you either pass a speech check or you dont yes you are quite the smooth talker similar to all the other skills as well like prepare medicine barter and so forth oh god youre telling me the truth arent you gunplay is largely unchanged but now youve got multiple ammo types to deal with some of which are more or less effective against different enemy types you can also modify your weapons to improve them further new Vegas has a distinct western feel to it from the music the setting the way people dress and talk and youll be using repeating rifles revolvers and shotguns the bigger weapons like mini guns and missile launchers do make a return as do energy weapons but they dont show up early on it gained a few new enemy types are included to also fit the settings such as geckos and praying mantis old enemy types like raiders make a return that they now refer to as fiends or convicts and other tougher enemies like death claws are also back and in total abundance death claws in particular seem much stronger now and unless youre a high level and packing some serious Heat these guys will just rip you apart again like fallout 3 Im not fond of the way weapon damage scales but the new ammo types and variety of all the new weapons easily Trumps this some of the later guns you get your hands on are just brutal the anti-materiel rifle for instance can pretty much one-shot deathclaws just as an example another change is that bottle caps the games form of currency is much more common but other supplies are somewhat limited stimpacks anti-radiation medicine and so forth are much harder to come by really reinforcing that survival mechanic food also heals you over time making it only really useful outside of combat as opposed to a cheap fix in the middle of a gunfight as it was in fallout 3 and then lastly the skills in general have been streamlined to an extent all weapons now either fall under guns or energy weapons and in lieu of the heavy weapons skill weve got something called survival which is the players ability to craft items from resources found in the desert all this kind of thing largely does it just mean youve really got to pick a certain build at the start and stick with it compared to fallout 3 we could literally max out all of the skills and sort a half our way through things if you knew what you were doing you will be using these skills a lot more during quests however as theres often multiple ways to reach your goals hes trying to pull a fast one on the big man crazy bastard I do get a sense of there being too much going on here at times the inventory is always going to be cluttered with heaps of  __  that can take a lot of time to process ammo types for instance can be created at work benches and noting all the ingredients can be hard to manage overall theres just a lot more depth and factors to consider with inventory management and this level of depth carries across to the quests as well now the story is initially just about you chasing down the people who shot you and left you for dead which ultimately leads you to the new Vegas strip up to this point youre just moving down a single path as people point their finger in the direction you need to go but after this the game really opens up and lets you decide how everything ends largely by siding with one of the major factions youll obviously find side quests along the way and all that but the story quest itself is entirely linear beforehand the game has a much bigger focus on the factions you encounter throughout the game and most of them arent as clear-cut as they were in Fallout 3 maybe so maybe so in Fallout 3 you had the Enclave and the Brotherhood of Steel now the brother would have still were clearly defined as the good guys the shining beacon of hope in the wasteland and all that  __  the Enclave were the bad guys youre going to tell me the code for that purifier and youre going to tell me now now in new vegas the brotherhood have still have a much more smaller role theyre always seen as this strange cult of weirdos that hide out in bunkers in the desert instead theres a faction called the NCR short for the new california republic that mostly holds dominance over the mojave desert the NCR would just as quickly see the brotherhood destroyed and eradicated before teaming up with them and you can decide the fate for both of these groups if you wish the NCR is one of the three factions youre ultimately forced to choose from when push comes to shove along with the legion and the robot army robert house as well as those few other smaller groups whose fate is entirely in your hands you can work on quest lines for each of these factions separately and improve your standing with them but the catch is that obviously working for one of them is going to piss off another group in the process convincing the great khans that their allegiance with the legion isnt all its cracked up to be means the legion is basically going to be out for your blood from that point on also if you finish a quest for someone it might automatically fail a quest you might have gotten from a different character in another faction making every decision have some real weight to it and even for simple quest is often multiple outcomes you need to contend with all of which have positive and negative repercussions not to mention multiple ways to accomplish each of these individual tasks you can get away with being a jack-of-all-trades in a sense but for the end of the game you really got to pick a side even if that side is yours doing your own and flipping the bird at all of them just expect the other factions to be pissed off when you do this relax Im  __  with you this really does give the game loads of depth straight off the bat the amount of replayability is just staggering but whats also great about the game is how it plays around with the preconceptions you might have had about the various factions I mean the first time I played New Vegas and I encountered the Legion it was when they destroyed a town and murdered or crucified everyone there I assumed these were just the bad guys but later on you learn theyre led by a guy named Caesar who is really an interesting and well-developed character in his own right hes just leading his people the way he thinks is best and when you learn hes suffering from a cancerous tumor despite all the  __  hes done I couldnt help but feel sorry for the guy even a group like the great con so you could easily push aside as simple drug runners and bandits have a deep history with the Mojave where their children and elderly were murdered by the NCR during an ambush oh they claimed it was a miscommunication but tell that to those who saw our families butchered the other thing thats great about the system is that theyll remember your actions throughout the game and good deeds dont always cancel out bad ones again like fallout 3 you can recruit companions to accompany you on your journey and pretty much all of these companions have very staunch opinions on each of the factions rune for instance is an ex NCR sniper who hates the Legion so much that he attacks them on sight and Veronica is an ex Brotherhood scribe who talks about how out of touch they are with the world its just the sort of depth and detail with politics and personal beliefs with every single character you come across that just makes the writing in New Vegas Trump fallout 3 in every single way theres also much less of an emphasis on combat in this game as there was before and a lot of quests can be finished without even firing a single shot if youve got a high enough speed skill of course if killing everything in the room is your cup of tea then theres nothing wrong with that either sonny jim I do feel like certain elements of New Vegas a wasted potential though the whole concept of New Vegas itself is really neat the intro cinematic makes it look really bustling and full of life you can see the stratosphere tower from the desert and as you get closer the backdrop of the area is lit up by the neon signs and big-band music then you get inside the strip and theyre so little action going on Id almost expect some tumbleweed to go rolling past the casinos are just as barren I mean where the hell is everybody gambling is kind of boring as well and I just never really bothered all that much with it I just felt like some guy sitting in an empty casino it was lifeless I mean when I went to Las Vegas on holidays I couldnt walk in a straight line without bumping into someone every five seconds I dont know if they made the air is so scarce in-game due to technical limitations or whatever but it just feels empty and its a damn shame I never found myself using the survival skill either and I always spent points into other skills I have to get a decent amount of stem pack shes not going to really need to waste the time crafting healing items anyway much like fallout 3 this is again really need to sink some serious hours into to get the best experience from it like most RPGs your character takes a while to come to form in the first few hours can be really dull because youre just not specialized in anything yet to feel like youre making that much of an impact and your skill with weapons is going to be piss-poor making combat kind of unenjoyable also on the technical side of things you can expect this game to crash a lot you can also expect to see your fair share of bugs because new vegas has so much stuff going on with all the different quests now truth be told this isnt so much of an issue on the PC because you can progress onward with console commands but people playing on the ps3 or the xbox360 would be utterly screwed at the end of the day this is much more fallout than Fallout 3 ever was and its a fantastic RPG in almost every sense of the word is it for everyone well thats an easy question no its not Ive got friends whove played this game for hundreds of hours and then other friends who say they played it for five minutes and got bored shitless with it I think theres this misconception amongst new Vegas fans if you dont like this game then theres something wrong with you but I just think its really one of those games like stalker for instance thats really just not everyones bag the open-world the various mechanics and the lack of hand-holding at times can be very off-putting to newcomers if it seems to be purposely designed around those types of antiquated RPG elements the other question is would I recommend it over fallout three and again no I would say play both and make your own mind up there two fundamentally different games and everyone should play both of them and form their own opinions love or hate it there is a huge game on offer here and like my fallout 3 review I didnt even go into detail for the various DLC which again will add countless hours of gameplay on top of the base game itself Fallout New Vegas is well-written its engrossing its engaging its funny at times and it forces you to make tough decisions often frequently all of the minor technical issues and other problems are overshadowed on the whole by what is a supremely well-rounded game otherwise playing you Vegas is like eating an apple pie with the vinegar topping if you can make it through that bit across there is a sweet center inside and if you dont like apple pie then thats fine not everyone is into that kind of thing but there is a good game here if youve got the patience and the temperament to give it a chance you aesthetic games on steam Join the Gggmanlives Steam Group: Reddit Fanpage: Fallout: New Vegas is an action role-playing video game in the Fallout video game series. The game was developed by Obsidian Entertainment and published by Bethesda Softworks. It released for Microsoft Windows, Xbox 360 and PlayStation 3 in October 2010. Downloadable content and expanded re-editions followed in 2010–2012. The game is based in a post-apocalyptic, open world environment around the area of Nevada, California, and Arizona. The player takes control of the character known as the Courier, who is hired by a delivery service to take an unknown package across the Mojave Desert to the New Vegas Strip. During the delivery, the Courier is intercepted, shot in the head, and left for dead by a mysterious man who steals the package. After being found by a friendly robot, Victor, and healed by a man named Doc Mitchell, the Courier is thrust back into the desert to seek revenge and recover the stolen package. By doing this, the player becomes caught between various factions competing for control over the desert and its most valuable asset, the Hoover Dam, ultimately coming to shape the future of its inhabitants. Even though it directly succeeds Fallout 3 in order of Fallout game releases, offers a similar action role-playing experience, and shares its engine and legacy content with Fallout 3, New Vegas is not a direct sequel. It marks the return of some elements found in Fallout 2. The game was a critical and commercial success, shipping more than 5 million copies altogether. hole game steam what is the most expensive game on steam 2022 games on steam to play steam price checker all steam games randomly uninstalled